À propos

Zoé Caudron

I am a computational artist based in London, UK. After graduating with a CGI degree and working in the VFX industry, I felt that interactive and generative arts where best suited for my practice, and I joined the Computational Arts MA at Goldsmiths.

Through trial and error, and with a deep love for the natural world, my aim is to create pieces that invite introspection and convey emotions through lights and movements.

I work mostly in Maya, Processing, openFrameworks and with Arduino, but am always keen to try out new techniques, languages and softwares.